2021 |
・Collabolate with Joyfa's digial fashion service as a blockchain app develper. ・Developed and performed a Pracs healthcare note project as a first phase. (in collaboration with Pracs, I.N.S. and IOST Foundation) |
2020 | ・Developed and performed a blockchain-based power P2P transaction demonstration experiment (in collaboration with elDesign and IOST Foundation) |
2019 |
・Spoken at Game Developer Conference "CEDEC 2019" by the founder and a developer. ・Developed and launched the IOS version of the blockchain game "CRYPTONINJA". ・IOST hands-on seminars: at Kanazawa Institute of Technology, Nagoya College of Engineering, Yamaguchi University, (Switzerland) Les Roches University. ・An official partner of the IOST/IOS Foundation, and provides "Free Education Program" ・Developed the enterprise Web system using Blockchain (HyperLedger, IOST) ・Joined the ecosystem of IOST as a Servi node on time the mainnet launched |
2018 |
・IOST Hand-on seminar: at Nagoya Institute of Technology, Akita International University ・Spoken at Game Developer Conference "CEDEC 2018" by the founders. ・Developed and launched the blockchain game "CRYPTONINJA" Ethereum version as a full on-chain app. ・Partnership with Blockchain Platform IOST/IOS Foundation and Dapp Development ・Partnership with blockchain platform FLETA in Korea. ・developed the AI chatbot customer service system |
2017 |
・Developed and launched "EverSeminar", an automated webinar system . ・CManage issuance and promotion of ERC20 compliant Etherium token. ・Web system development for marketing |
2016 | ・Digital Contents Expo NAGOYA 2016 Contest Web Entry System Development ・Commissioned development of a web payment management system for a CG production company ・“Nekoken" action game app for iOS and Android released. ・iOS app for music education "Oto-Kansui Supple" series for all 13 instruments released. Publication) |
2015 | ・Digital Contents Expo NAGOYA 2015 Contest Web Entry System ・Release of the Word Puzzle SKETON series of puzzle apps for iOS and Android (-2016) |
2014 | ・Digital Contents Expo NAGOYA 2014 Contest Web Entry System Development |
※Prior to 2016, the company was a private business